RGB Lighting Controller
RGB lighting controller with one- or two-button control. The scenes can be cycled through with the "+" input.
At the outputs AQr, AQg, and AQb, the colors are then split into RGB, or output together at the output AQa.
By double-clicking on the block, the light scenes can be defined and edited.
Table of Contents
| Abbreviation |
Summary |
Description |
Value Range |
| AI |
|
Analog input RGB %-value red + %-value green * 1000 + %-value blue * 1000000 |
∞ |
| + |
Trigger next scene |
Next RGB lighting scene |
0/1 |
| - |
Trigger previous scene |
Previous RGB lighting scene |
0/1 |
| AIs |
Scene |
Input for selecting RGB lighting scene(0-x) |
∞ |
| Dis |
Disable |
Disables all inputs (child lock) |
0/1 |
| R |
Reset |
Resets the lighting scene The name of the connected sensor is used in the user interface. |
0/1 |
| O |
On |
All ON Sets all outputs to maximum (white) |
0/1 |
Outputs↑
| Abbreviation |
Description |
Value Range |
| AQr |
Analog output for the red LED |
∞ |
| AQg |
Analog output for the green LED |
∞ |
| AQb |
Analog output for the blue LED |
∞ |
| AQs |
Analog output currently active scene |
∞ |
| AQa |
Analog output RGB |
∞ |
Parameters↑
| Abbreviation |
Summary |
Description |
Value Range |
Default Value |
| Rem |
Remanence input |
Remanence input: If active, the function block retains its previous state after a Miniserver reboot. |
0/1 |
0 |
Properties↑
| Summary |
Description |
Default Value |
| Lighting scenes |
Lighting scene management |
- |